Int. Journal of Business Science and Applied Management, Volume 19, Issue 2, 2024
Connecting the Dots: Haptic Imagery's Sequential Impact
via Serial Mediation in Social Commerce Applications
Sin-Er Chong
School of Business and Economics, Universiti Putra Malaysia
Jalan Universiti 1, Serdang, 43400, Malaysia
Tel: +603-97697609
Email: sinerchong@gmail.com
Siew-Imm Ng
School of Business and Economics, Universiti Putra Malaysia
Jalan Universiti 1, Serdang, 43400, Malaysia
Tel: +603-97697573
Email: imm_ns@upm.edu.my
Norazlyn Kamal Basha
School of Business and Economics, Universiti Putra Malaysia
Jalan Universiti 1, Serdang, 43400, Malaysia
Tel: +603-97697675
Email: norazlyn@upm.edu.my
Xin-Jean Lim
Business School, Sun Yat-Sen University
Shenzhen Campus, 518107, Shenzhen, China
School of Business and Economics, Universiti Putra Malaysia
Jalan Universiti 1, Serdang, 43400, Malaysia
Tel: +603-97697675
Email: lim.xinjean@yahoo.com
Abstract
By integrating the Theory of Interactive Media Effects (TIME) and flow theory, this research
investigates the influence of haptic imagery on users' experiences and behavioural intentions within the
context of Social Commerce Applications (SCAs). This research delves into the mediating role of
immersion and the intricate serial mediation dynamics involving immersion and social media fatigue,
elucidating their role in the link between haptic imagery and users' continuance intention. A purposive
sampling technique was employed to gather data from 410 users of SCAs in Malaysia via offline and
online data collection methods. The collected data underwent analyses using partial least squares-
structural equation modelling (PLS-SEM). The findings revealed that haptic imagery was positively
associated with immersion, negatively associated with social media fatigue, and positively associated
with continuance intention among users of SCAs. Immersion emerges as a crucial mediator,
sequentially linking haptic imagery to social media fatigue and subsequently to continuance intention.
The study pioneers research into the influence of haptic imagery in the context of SCAs, contributing to
the underexplored research gaps in social commerce continuance literature. The study unravels the
intricate relationships between haptic imagery, user experiences, and behavioural intentions, shedding
light on the serial mediation mechanisms in shaping users' continuance intention. This pioneering
approach facilitates a novel understanding of technology-mediated user behaviour.
Keywords: haptic imagery, immersion, social media fatigue, continuance intention, social commerce,
theory of interactive media effects, flow theory
Int. Journal of Business Science and Applied Management / Business-and-Management.org
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Acknowledgements: The authors would like to express their appreciation to the Research Management
Centre of Universiti Putra Malaysia (GPB/2021/9696700) for financially supporting this research.
Copyright: The Author(s) - This paper is published by the International Journal of Business Science
and Applied Management under a Creative Commons Attribution 4.0 International Licence. Our
journal is an open access resource which means that all content is freely available without charge.
Users are allowed to read, download, copy, distribute, print, search, or link to the full texts of the
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Submitted: 2024-03-25 / Accepted: 2024-07-07 / Published: 2024-07-23
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
3
1 INTRODUCTION
Social commerce applications (SCAs), at the intersection of social media and e-commerce, have
witnessed substantial growth and transformation in recent years (Chiu et al., 2022). Amidst the surge of
advanced technology and the prevalence of mobile gadgets, the landscape of online commerce has
rapidly moved from computers to mobile applications. This shift has energized the growth of mobile
commerce, leading numerous internet firms to pivot toward SCAs in response to the growing impact of
social media (Wang et al., 2023). The impact of social media is profound, extending across various
domains such as supply chains and logistics (Papagiannidis et al., 2019), in addition to its significant
role in social commerce. The rapid rise of SCAs in Southeast Asia, particularly in Malaysia, is
exemplified by TikTok Shop's emergence as a competitive force challenging established e-commerce
players like Shopee and Lazada (Tech Wire Asia, 2023). Given the challenges encountered by e-
commerce players, it is imperative for SCAs to proactively strategize to ensure sustained user
continuance. From a business standpoint, comprehending ways to incentivize consumers' desire to use
SCA represents a crucial strategy to gain a competitive edge and unlock economic potential (Liu et al.,
2019).
The surge in online shopping driven by the COVID-19 pandemic has spurred researchers to
investigate online consumer behaviours, aiming to provide insights for retailers seeking to attract a
larger consumer base and elevate their sales strategies (Tan et al., 2023). Moreover, the continuance
intention to utilize SCAs remains understudied even though scholars have been emphasizing the point
that the sustained usage intention in social commerce serves as a strong indicator of social commerce
sustainability (Hu et al., 2022; Osatuyi & Qin, 2018). Chiu et al. (2022) also emphasized the need for
further research to explore the factors driving continuance intention using an integrated framework.
Hence, there arises a necessity to investigate various factors influencing consumers' continuance
intention in SCAs. In this setting, integrating interactive elements within these platforms has
revolutionized consumer behaviour, offering novel avenues for engagement and transactions (Nandi et
al., 2021). The role of sensory experiences, particularly haptics, has emerged as a pivotal determinant
shaping user perceptions and interactions within SCAs (Racat & Plotkina, 2023). Haptic imagery,
characterized by its tactile and sensory attributes, goes beyond the visual realm, offering users an
immersive and tangible experience (Huang & Liao, 2017). It refers to the mental visualization of touch.
Haptic technologies represent pioneering sensory tools capable of enhancing consumers' online
shopping journeys. For instance, haptic technologies in fashion and luxury redefine online tactile
experiences, employing computational systems to emulate the sense of touch (Ornati & Kalbaska,
2022).
These innovational technologies address the lack of physical interaction in online shopping by
integrating haptically enriched content, virtual prototyping, and multisensory brand promotions in
mixed or virtual reality. By integrating haptic data across the value chain, from design to
merchandising, they add valuable layers to online commerce (Silva et al., 2021). One application
involves integrating haptic feedback to simulate touch-enabled product exploration (Hadi &
Valenzuela, 2020). For instance, in an electronics-focused SCA, users can virtually interact with
gadgets, feeling the textures, buttons, and features through haptic feedback. This immersive experience
not only allows users to explore products in detail but also increases their confidence in making
informed purchase decisions. Another application lies in incorporating haptic feedback to facilitate
sensory-enhanced communication (Racat & Plotkina, 2023). Through haptic-enabled messaging
features, users can convey emotions and sensations beyond text, fostering richer interpersonal
interactions and strengthening bonds. These examples highlight how haptic imagery can revolutionize
the SCA landscape, offering users engaging and sensory-rich experiences while navigating and
interacting within the platform.
Yet, the impact of integrating haptics on user behaviour during SCA usage remains largely
unexplored (Racat & Plotkina, 2023). While numerous studies delve into purchase behavioural
intentions (Tian & Lee, 2022; Vazquez et al., 2023; Wang & Huang, 2023), there remains a scarcity of
research conducted specifically within the context of sustained usage within SCAs. A research gap
persists when it comes to elucidating how haptic imagery can effectively stimulate user engagement
and contribute to sustained intention within SCAs. Drawing on Park and Ha's (2021) argument that
consumer engagement is a pivotal element for brand loyalty, our research emphasizes the significance
of enhancing user involvement in the context of SCAs. To achieve this, one potential avenue is to
augment user immersion, as this has been identified as a key factor influencing continued app usage in
this research.
Beyond spotlighting the direct impact of haptic imagery on continuance intention, understanding
the potential enhancement of immersion via haptic imagery and the consequential alleviation of social
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media fatigue have emerged as crucial considerations. In the context of SCAs, the coalescence of
immersion and social media fatigue represent pivotal factors shaping user experiences. Immersion,
renowned for its capacity to engage users through multisensory stimuli, catalyzes enriched interactions
(Huang & Liao, 2017; Tian & Lee, 2022). Based on flow theory, an earlier study exposes significant
psychological processes, like immersion, through which the communication style impacts customer
behaviour in live-streaming commerce (Liao et al., 2023). However, the looming challenge of social
media fatigue poses a potential impediment, impacting user retention and sustained engagement within
these platforms (Sunil et al., 2022). Researchers have also discovered that immersive experiences result
from various stimuli (Bao & Yang, 2022; Zhou, 2020), can mitigate social media fatigue, a factor that
exhibits a correlation with discontinuance intention (Lin et al., 2020). These findings recommend the
notion of a serial mediation effect, wherein immersion and social media fatigue sequentially mediate
continuance intention, stemming from the influence of haptic imagery. This research pioneers the
investigation into the mediating role of immersion and the sequential mediation of immersion coupled
with social media fatigue, marking a novel exploration within SCA studies.
To address the gaps aforementioned, this study aims to achieve several objectives. Firstly,
leveraging the Theory of Interactive Media Effects (TIME) by Sundar et al. (2015), the research seeks
to examine how haptic imagery influences immersion, social media fatigue, and continuance intention.
TIME posits that the features of a communication medium, alongside the source and content of
messages, significantly influence user experience and interaction. Specifically, the characteristics of the
media interface or its affordances act as cues that trigger various psychological responses, leading to
cognitive or affective reactions from users (Ivanov et al., 2023). Given this framework, TIME is
particularly suited for this study as it provides a comprehensive understanding of how interactive
elements, such as haptic imagery, enhance user experiences and shape behaviours within SCAs.
Secondly, the study aims to explore the effects of immersion on social media fatigue and continuance
intention as well as the mediating role of immersion in this context based on flow theory. Flow theory,
pioneered by Csikszentmihalyi (1975), is highly relevant to understanding the underlying mechanism
of immersion. It is particularly well-suited to explaining immersion in this study because it provides a
framework for understanding the psychological processes underlying user experience. It posits that
individuals experience a state of optimal psychological functioning when they are fully absorbed in an
activity. In the context of SCAs, immersion can be seen as a manifestation of flow, where users become
deeply engaged in the online shopping experience, leading to enhanced continuance intention.
Lastly, this study attempts to examine the serially mediated relationship of immersion and social
media fatigue between haptic imagery and continuance intention. This investigation aims to uncover
the underlying mechanisms inherent in this unique model from fresh vantage points by integrating
TIME and flow theory, representing the inaugural endeavour to integrate the two theories within the
realm of SCAs. This effort also responds to the call by Chiu et al. (2022) to examine the factors
affecting continuance intention from an integrated perspective. By examining the interplay between
media features and user responses, the integration of TIME and flow theory helps elucidate the
mechanisms through which haptic imagery fosters user immersion, reduces social media fatigue and
ultimately influences continuance intention. Through a deeper exploration of these interconnected
factors, this study not only contributes to the theoretical foundations of sensory marketing and user
behaviour within social commerce but also offers practical insights for platform design and marketing
strategies. Understanding how haptic imagery engenders continued user engagement and mitigates
potential fatigue in SCAs involves substantial implications for businesses, marketers, and platform
developers seeking to optimize user experiences and sustain user participation.
2. LITERATURE REVIEW AND THEORETICAL BACKGROUND
2.1 Overview of Social Commerce Continuance Research
Studies into social commerce commenced in the previous decade, witnessing a significant surge in
research articles as technological advances unfolded (Zhao et al., 2023). Researchers have placed
significant emphasis on understanding factors that drive social commerce behavioural intentions such
as purchase intention (Akram et al., 2021; Busalim et al., 2023; Chen et al., 2018; Doha et al., 2019;
Lin & Wang, 2022; Liu et al., 2016; Molinillo et al., 2021), social commerce intention (Cheng et al.,
2019; Liang et al., 2011; Molinillo et al., 2018; Tuncer, 2021; Zhang et al., 2014), and positive
electronic word-of-mouth intention (Busalim et al., 2023; Herrando et al., 2018; Mikalef et al., 2017;
Molinillo et al., 2020, 2021). However, the continuance intention of consumers within the social
commerce context has been relatively overlooked by researchers (Osatuyi and Qin, 2018). On top of
that, researchers have highlighted the importance of users' continuance intention as a crucial indicator
of success and sustainability in the social commerce landscape (Hu et al., 2022). Consequently, it is
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
5
imperative to explore the underlying factors that drive users' continuance intention to engage with
social commerce platforms (Chiu et al., 2022).
As shown in Table 1, we conducted a review of past and current research within the context of
social commerce continuance. From there, we noticed four significant research gaps that this research
attempted to address. First, numerous studies have mostly employed the theoretical lens of social-based
theories such as Social Support Theory, motivation-based theories, the Expectation Confirmation
Model and the Stimulus-Organism-Response Model. Hence, a notable gap remains in leveraging
theoretical frameworks from a technological perspective to elucidate the factors influencing users'
sustained engagement with these platforms. Recognizing the vital role of technology in delivering
optimal user experiences in the context of social commerce, as argued by Leong et al. (2023),
employing a technology-based theoretical framework has become imperative to comprehensively
understand the factors driving users' continuance intention on these platforms. Therefore, the current
study employs TIME as the primary underpinning theory as it explains how interactive technological
media actively engages users and influences their experiences and behaviours.
Second, past studies have predominantly investigated social-related factors, such as social support,
social gratification, and social interaction. Additionally, researchers have explored informational-
related factors, including informational support, information privacy, information quality, information
usefulness and adoption, and informational influence. Furthermore, general technological-related
factors, such as website quality, perceived usefulness, perceived ease of use, service quality, and
customization have been investigated. However, specific technological factors have been overlooked,
especially interactive-related factors like haptic imagery. Haptic imagery involves integrating tactile
sensations into digital interfaces, allowing users to virtually feel and interact with on-screen elements
as if they were physical objects. By providing touch-based feedback, this technology enhances the
sense of realism and immersion in digital experiences, enabling users to perceive textures, vibrations,
and physical sensations when interacting with virtual elements (Ivanov et al., 2023). Recently, Chong
et al. (2024) emphasized the need to explore the impact of haptic imagery, as a technological factor, on
users' immersive experience and continuance intention. Hence, there persists a gap to address as
researchers have highlighted the relevance and influence of interactive technological factors on social
commerce behavioural intention (Lim et al., 2022). Despite the effective integration of these
technologies in mobile apps (Racat & Plotkina, 2023), their effectiveness and relevance in social
commerce studies remain relatively underexplored. Addressing this gap would benefit SCAs and
revolutionize the broader landscape of interactive technologies, influencing user engagement and
interaction in various online platforms.
Third, while scholars have generally focused on factors that can positively drive continuance
intention in social commerce, an aspect that has been neglected is the investigation of factors that can
negatively influence user experience and continuance intention. Notably, only Rashid et al. (2017)
examined the negative effect of perceived risk on perceived enjoyment, attitude towards use, and social
commerce continuance intention. It is evident that in the context of social commerce continuance
research, factors that can drive negative impact have been largely overlooked. To address this research
gap, we identified social media fatigue as a relevant yet understudied factor in the social commerce
context. Social media fatigue, also known as social media exhaustion, is a subjective perception of
tiredness from social media use, widely believed to drive discontinuous usage intention within social
media contexts (Fu et al., 2020; Lin et al., 2020). Given the integration of SCAs within social media
platforms (Leong et al., 2023), examining the impact of social media fatigue on continuance intention
becomes crucial. Yu et al. (2024) have also pointed out that there is only limited research conducted on
how the antecedents of social media participation affect social commerce continuous usage intention.
Hence, we attempted to explore the impact of social media fatigue on SCAs’ continuance intention.
Fourth, previous studies have often overlooked the underlying mechanisms through which
technological factors influence user behaviour in social commerce (Ornati and Kalbaska, 2022). The
existing research has primarily centered on investigating the direct relationship between antecedents
and social commerce intentions, disregarding the potential enhancement in predictive capacity if the
underlying mechanisms guiding continuance intention were considered (Tian and Lee, 2022; Hu et al.,
2022; Chong et al., 2023). While researchers have widely examined the mediating role of satisfaction,
the mediating role of immersion has been understudied in the context of social commerce continuance
research. Based on flow theory, immersion (also known as flow experience) has been found to
significantly mediate the effect of external stimuli on social commerce intention (Tuncer, 2021).
Hence, there is a distinct need to uncover the underlying mediating role of immersion between the
antecedents and continuance intention to enhance our understanding of the mechanisms contributing to
the intention to continue using SCAs.
Note: The evidence from the relevant literature is presented in Table 1.
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Table 1: Overview of social commerce continuance research
Authors &
Timeline
Independent Variables Mediator
Dependent
Variables
Theory
Liang et al.
(2011)
Social support (Informational
and emotional support), and
website quality (system and
service quality)
Relationship quality
(trust, satisfaction, and
commitment)
Social commerce
intention and
continuance
intention
Social Support
Theory
Hajli et al.
(2015)
Perceived value, social
support, subjective norms,
attitude, perceived behavioural
control
-
Continuance
participation
intention and
behaviour
Theory of Planned
Behaviour and
Social
Support Theory
Hew et al.
(2016)
Concern for social media
information privacy, perceived
usefulness, and confirmation
Continuance intention
to use mobile social
commerce and
satisfaction
Brand loyalty
Expectation
Confirmation
Model
Rashid et al.
(2017)
Perceived trust, perceived
usefulness, perceived ease of
use, perceived
enjoyment, and perceived risk
Attitude towards use
Continuance
intention
Technology
Acceptance
Model
Osatuyi & Qin
(2018)
Social, hedonic, and utilitarian
gratifications
Satisfaction
Continuance
intention and
addictive use
Uses and
Gratifications
Theory and
Motivational
Models
Osatuyi & Turel
(2018)
Subjective and collective norm
-
Continuance use
intention
Social Identity
Theory and Social
Impact Theory
Osatuyi et al.
(2020)
Confirmation
Perceived usefulness
and satisfaction
Continuance
intention
Expectation
Confirmation
Theory
Molinillo et al.
(2021)
Information quality, service
quality,
rewards and recognition, and
customization
Perceived value
Repurchase
intention,
positive eWOM
intention, and
customer
engagement
behaviour
intention
Stimulus-
Organism-
Response Model
Chiu et al.
(2022)
Confirmation, argument
quality, and source credibility
Satisfaction,
information
usefulness, and
information adoption
Continuance
intention
Expectation
Confirmation
Model and
Information
Adoption Model
Hu et al. (2022)
Source credibility and social
interaction
Perceived enjoyment,
perceived usefulness,
informational and
emotional social
support
Continued social
commerce intention
Motivation
Theory and Social
Support Theory
Qu et al. (2023)
Perceived ease of use,
perceived usefulness, and
social interactivity
Utilitarian and hedonic
shopping value
User stickiness
Stimulus-
Organism-
Response Model
Yu et al. (2024)
Informational
influence factor, interpersonal
trust,
perceptions of friends’
knowledge
Confirmation,
perceived
usefulness, and
satisfaction
Continuance
intention
Expectation
Confirmation
Model
Source: Authors’ compilation
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
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2.2 Theory of Interactive Media Effects (TIME) and Flow Theory
To unravel the role of haptic imagery in this context, we leveraged a comprehensive research
framework by integrating the perspectives of TIME into the domain of flow theory. TIME, introduced
by Sundar et al. (2015), serves as a fundamental theoretical framework shaping research endeavours
aimed at comprehending the interplay between interactive media and user behaviour, specifically
focusing on how particular technological aspects prompt shifts in human psychology and behaviours. It
goes beyond the traditional notion of media being solely channels for communication. Instead, it
highlights how interactive media actively engages users and influences their experiences and
behaviours. In essence, the attributes embedded within the media interface act as cues triggering
diverse psychological responses in consumers, encompassing both cognitive and affective reactions
(Ivanov et al., 2023). TIME's profound emphasis on interactivity resonates powerfully with our
exploration of the effects of haptic imagery within SCAs. It illuminates a transformative landscape
where digital interfaces cease to be mere channels and instead become dynamic tools shaping user
experiences (Sundar et al., 2015). Just as TIME redefines the notion of media by accentuating
interactivity's pivotal role, our study on haptic imagery in social commerce ventures beyond
conventional paradigms. This synergy between TIME's focus on interactive media effects and our
inquiry into haptic imagery's impact fortifies our quest to decipher how sensory stimulation shapes user
behaviour and perceptions in the vibrant context of SCAs.
TIME also posits that the nature of user engagement hinges on the mediator involved in a given
interaction, emphasizing how various predictors influence user engagement and subsequent outcome
behaviours (Sundar et al., 2015). Drawing on TIME, Lee et al. (2020) discovered that telepresence,
signifying the immersion state, mediated the connection between media attributes and favourable
consumer attitudes, subsequently influencing the adoption intention of AR-based mobile applications.
It is essential to recognize the substantial intermediary function of consumers’ immersive experiences.
For instance, Javornik (2016) agreed that users' psychological reactions stemming from affordances can
be manifested as immersive experiences, subsequently influencing emotional, cognitive, and
behavioural responses toward these applications. TIME suggests that the way individuals respond to
media is impacted by the technological aspects of the source, specifically through users' immersive
experiences that represent user absorption. Hence, our research delves into the concept of immersion as
a mediatora psychological state characterized by deep involvement and absorption within an activity
or environment. This mediator, supported by flow theory, serves as a crucial link between haptic
imagery and user intentions, reflecting TIME's assertion that user engagement depends on the mediator
present during interactions.
Flow theory, grounded in psychology, elucidates the concept of immersion as a mental state
characterized by intense focus and complete engagement in an activity. This theory, proposed by
Csikszentmihalyi (1975), explores optimal human experiences that foster a state of heightened
concentration and enjoyment. Javornik (2016) believed that immersion is impactful as it reflects the
depth of the involvement and absorption users feel during interactions. For instance, Zhou (2020)
demonstrated that immersion acts as a mediator between stimuli and outcomes like social purchase and
sharing intentions within social commerce environments. Bao and Yang (2022) expanded on this and
highlighted how an immersive experience similarly mediates the relationship between stimuli and the
urge to impulsively buy during online shopping. Additionally, Liao et al. (2023) shed light on the
mediating role of immersion between communication styles and user behavioural outcomes,
particularly in the context of purchase intention during live-streaming shopping events. Lin et al.
(2020) contributed to this discourse by highlighting the role of flow experience in mitigating social
media fatigue and discontinuance intentions, hinting at the sequential mediation via immersion.
The integration of TIME and flow theory offers an apt theoretical framework for this study,
allowing for an exploration of haptic imagery as a predictive factor. This framework models how haptic
imagery influences consumers' experiences and perceptions within SCAs, consequently shaping their
intentions to continue engaging with these platforms. The aforementioned findings collectively
emphasize the centrality of immersion as a mediator between various stimuli and consequential
consumer behaviours, aligning with our study's focus on understanding how immersion interacts with
haptic imagery in shaping continuance intention within SCAs. This includes examining its effects on
social media fatigue in delineating the sequential mediation pathway between haptic imagery and
continuance intention. This aims to bridge the research gap by emphasizing its role in shaping user
experiences within SCAs, aligning with TIME's overarching principles regarding user engagement in
interactive media contexts.
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3. HYPOTHESIS DEVELOPMENT AND RESEARCH FRAMEWORK
3.1 Effects of Haptic Imagery
Deciphering individuals' tactile preferences in everyday situations has been a focal point in the
realms of haptic science, engineering, and marketing (Brakus et al., 2009; Ujitoko et al., 2022). Haptic
technologies are advanced computational applications crafted to mimic the sense of touch artificially
because touch plays a profound role in shaping our emotions, thoughts, and actions, even influencing
decisions like purchasing apparel online (Ornati & Kalbaska, 2022). In contrast to conventional visual
and auditory cues, haptic imagery introduces a tactile component to the user interface, fostering a
multisensory engagement that emulates the sense of touch (Goncalves et al., 2020). Scholars have
found that advanced virtual try-on apps incorporating haptic imagery features have the potential to
induce user immersion (Ivanov et al., 2023). Commonly defined as the simulation of tactile experiences
in a digital environment, haptic imagery holds significance in improving the overall user experience by
delivering a heightened level of immersion and a more lifelike interaction (Huang & Liao, 2017).
Introducing haptic stimuli into a virtual environment is expected to yield a more immersive, cohesive,
and credible experience, potentially elevating the sense of presence even further (Goncalves et al.,
2020).
It is postulated that haptic imagery, through its integration of tactile feedback and immersive
experiences, will alleviate social media fatigue. Research in smartphone settings has demonstrated that
haptic interactions, such as tilting, swiping, and shaking during mobile app experiences, contribute to
heightened positive affect, increased engagement, and strengthened purchase intentions (Mulcahy &
Riedel, 2018; Shi & Kalyanam, 2018). Additionally, the presence of haptic feedback in the interface
has been associated with a reduction in social media exhaustion by enhancing attitude and experiential
evaluations of the overall interaction (Hadi & Valenzuela, 2020). Incorporating touch in haptic
technology can enhance perceived closeness, as seen in devices enabling remote hugs and tactile
communication, offering positive online user interactions (Petit et al., 2019). Thus, the incorporation of
haptic imagery could potentially mitigate social media fatigue, offering users a more enjoyable
experience, positively influencing their interaction with SCAs.
In line with the TIME by Sundar et al. (2015), haptic features as an interactive tool, with the
potential to elevate social presence and stimulate interaction, fostering prolonged usage of the media.
Moreover, Ivanov et al. (2023) demonstrated that the integration of haptic imagery in online shopping
apps enhances users' performance expectancy, fostering perceptions of convenience and effectiveness,
ultimately instilling confidence in their app usage decisions. These features empower self-discovery, a
crucial factor for the sustained usage by e-shoppers in the future (Huang & Liao, 2017). Technologies
that enable sensory experiences, like haptic feedback, may contribute to sustained usage by fostering
psychological comfort, trust, positive attitudes, and heightened purchase intention (Racat & Plotkina,
2023). Logically, as users are prompted to integrate the authenticity of the pleasurable experience into
their credibility evaluations, they are more likely to continue using the application. Therefore, we
propose the following hypotheses:
H1. Haptic imagery is positively associated with immersion.
H2. Haptic imagery is negatively associated with social media fatigue.
H3. Haptic imagery is positively associated with continuance intention.
3.2 Effects of Immersion and Social Media Fatigue
Drawing on flow theory by Csikszentmihalyi (1975), immersion can be conceptualized as the state
of deep concentration and engagement experienced during a flow state. It occurs when individuals are
fully absorbed in an activity, experiencing a sense of control, focus, and enjoyment. In the context of
haptic imagery in e-shopping, immersion represents the user's complete involvement and absorption in
the interactive experience (Huang & Liao, 2017). Theoretically, as users become immersed in the
virtual environment, the heightened engagement can divert attention from the potential fatigue
associated with excessive social media use because, when immersion occurs, other negative feelings
seem to disappear (Hoffman & Novak, 1996). Empirically, this immersive experience, acting as a
positive psychological state, counteracts the negative effects of social media fatigue (Lin et al., 2020).
Drawing on the insights from the literature, immersion, often conceptualized as the flow
experience, has emerged as a crucial factor in influencing continuance intention. Based on the findings
of Al-Maghrabi et al. (2011), perceived enjoyment has been found to be positively related to increasing
customer continuance intention in the context of online shopping. This observation carries significant
implications for the proposed hypothesis, as it is essential to note that perceived enjoyment is one of the
key determinants of immersion based on flow theory (Csikszentmihalyi, 1975, 1990). Similarly, Tian
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
9
and Lee (2022) pointed out that individuals who experience immersive experiences are more likely to
engage in activities repeatedly, fostering continuous purchase intention on an SCA. Furthermore,
Rodríguez-Ardura and Meseguer-Artola (2018) found that flow experience not only directly increases
users' engagement with an SCA but also enhances the platform usage intention. This heightened
engagement is attributed to the fact that flow demotivates discontinuance decisions (Lin et al., 2020).
Herrando et al. (2019) pointed out that flow in social commerce also fosters emotional and behavioural
loyalty, driving intentions to return and repurchase. Hence, we propose the following hypotheses:
H4. Immersion is negatively associated with social media fatigue.
H5. Immersion is positively associated with continuance intention.
In the Stressor-Strain-Outcome framework, prolonged exposure to stressors, such as excessive use
and information overload in social media, can lead to strain outcomes (Zhang et al., 2016). Extended
exposure to constant connectivity and overwhelming content can induce psychological and emotional
strain, marked by exhaustion. Social media fatigue, as a manifestation of strain, results in negative
feelings and increased discontinuance intentions (Lin et al., 2020). These detrimental effects contribute
to a decline in users' overall satisfaction and positive experiences, subsequently diminishing their
intention to continue using social media platforms (Fu et al., 2020). Accordingly, we propose:
H6. Social media fatigue is negatively associated with continuance intention.
3.3 Mediating Effects of Immersion
According to flow theory, individuals immersed in an activity lose self-awareness and become
engrossed in the moment, leading to heightened enjoyment and focus (Csikszentmihalyi, 1975). As
individuals experience this state, their concentration intensifies, enabling them to navigate through
challenges effortlessly. Applying this theoretical perspective to the realm of sensory stimulus, haptic
imagery can trigger an immersive state, fostering an absorbing and enjoyable user experience
(Goncalves et al., 2020). Aligning with TIME by Sundar et al. (2015), the immersive quality induced
by sensory cues may divert users' attention from potential stressors and disruptions in the social media
environment through absorbed engagement, consequently reducing social media fatigue. Empirically,
the immersive quality resulting from haptic imagery features contributes to users perceiving the
experience as more authentic, which, in turn, positively impacts their evaluations of credibility (Ivanov
et al., 2023). This study aligns with the broader understanding that immersive experiences contribute to
sustained user participation and favourable perceptions, shaping the users' commitment to ongoing
interaction with the platform (Rodríguez-Ardura & Meseguer-Artola, 2018).
The literature consistently supports the contention that immersion acts as the pivotal link between
stimuli and consequential outcomes. For instance, Zhou (2020) discovered that the immersive
experience serves as the foundational mechanism mediating the relationship between stimuli, such as
social interaction, and ensuing responses, exemplified by social purchase intention and social sharing
intention. Ming et al. (2021) further discovered that this experience acts as a mediator between stimuli
and impulsive buying behaviour in live-streaming commerce. Liao et al. (2023) also found that
immersion plays a mediating role between communication style and customer behaviour in the context
of live-shopping. The body of evidence aligns cohesively to emphasize the fact that immersion serves
as the underlying mechanism orchestrating the relationship between stimuli and outcomes in the user
experience, substantiating its pivotal role in the proposed theoretical framework.
Additionally, Huang and Liao (2017) argued that haptic imagery could potentially induce positive
psychological states, fostering immersive experiences. Building on this, Lin et al. (2020) demonstrated
that immersive experiences, particularly in the context of social platforms, contribute to a reduction in
user fatigue, while this reduced fatigue, as uncovered by Lin et al. (2020), plays an effective role in
mitigating discontinuance intention. Consequently, the findings suggest a sequential impact of haptic
imagery, immersive experiences, reduced fatigue, and ultimately increased continuance intention,
underscoring the interplay between sensory imagery and a series of user experience outcomes in the
social platform landscape. Summarizing the above arguments, we hypothesize that:
H7. Immersion mediates the relationship between haptic imagery and social media fatigue.
H8. Immersion mediates the relationship between haptic imagery and continuance intention.
H9. Immersion and social media fatigue sequentially mediate the relationship between haptic
imagery and continuance intention.
By integrating TIME and flow theory, the proposed research framework is depicted in Figure 1.
Other than the direct impacts of haptic imagery on immersion, social media fatigue, and continuance
Int. Journal of Business Science and Applied Management / Business-and-Management.org
10
intention, the figure also depicts the mediating effects of immersion, along with the serial mediation
involving social media fatigue. In line with previous literature highlighting the influence of age,
ethnicity, and education as differentiating factors in behavioural intentions (Shiau et al., 2024), we
controlled for these three demographic variables in our study.
Figure 1: Research framework
Source: Authors’ own work
4. METHODOLOGY
4.1 Measurement Items
All items used for this study were drawn from established and validated scales from the existing
literature and adapted to the context of SCA as shown in Table 2. This approach was undertaken to
ensure the rigour of the measurements and the reliability of the scale employed in the research. The
utilization of both five-point and seven-point Likert scales was implemented as a procedural strategy to
minimize common method bias by reducing response set bias and enhancing the precision of the
measurements across diverse constructs (Jordan & Troth, 2020). The items about haptic imagery were
adapted from the works of Brakus et al. (2009) and Huang & Liao (2017); the items about immersion
were adapted from Liao et al. (2023); the items on social media fatigue were adapted from Fu et al.
(2020); the items on continuance intention were adapted from Hu et al. (2022). To improve the logical
coherence and comprehensibility of the questionnaire, we initiated a pre-test involving three marketing
scholars and three marketing practitioners. Subsequently, a pilot study was conducted, engaging 30
SCA users. These steps are to validate the effectiveness of the survey instrument before commencing
the main data collection (Liu et al., 2019).
Table 2: Measurement items of constructs and results of the measurement model assessment
Construct Item Source
Outer
Loading
α CR (ρ
a
)
CR (ρ
c
)
AVE
Haptic
Imagery
HI1: I find this app interesting in
terms of my haptic sense as it
creates a realistic feeling of
touching products virtually.
Brakus et al.
(2009);
Huang &
Liao (2017)
0.880
0.824 0.830 0.895 0.739
HI2: I find this app handy as I
experience a lifelike sense of touch
while navigating the app.
0.835
HI3: I can freely adjust the size of
the product image on this app by
touching the screen.
0.864
Immersion
IM1: I was deeply engrossed when
using this app.
Liao et al.
(2023)
0.864 0.883 0.884 0.919 0.740
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
11
IM2: My attention was focused
when using this app.
0.866
IM3: While browsing this app, I
feel that time passes quickly.
0.838
IM4: When browsing this app, I
often focus too much and forget
about other things I have to do.
0.873
Social Media
Fatigue
SMF1: I feel tired from this app’s
activities.
Fu et al.
(2020)
0.920
0.939 0.939 0.956 0.844
SMF2: I feel drained from activities
that require me to use the app.
0.934
SMF3: Using this app is a strain for
me.
0.916
SMF4: I feel burned out from this
app’s activities.
0.905
Continuance
Intention
CI1: In the future, I am willing to
provide my experiences and
suggestions when my friends on
this app want my advice on buying
something.
Hu et al.
(2022)
0.859
0.903 0.904 0.928 0.720
CI2: I am willing to continue
sharing my own shopping
experience with my friends on this
app.
0.872
CI3: In the future, I am willing to
recommend products that are worth
buying to my friends on this app.
0.849
CI4: I will consider the shopping
experiences of my friends on this
app when I want to shop.
0.828
CI5: I am willing to continue
buying the products recommended
by my friends on this app.
0.836
Notes: Respondents were instructed to answer based on their perceptions of their favourite SCA.
Source: Authors’ own work
4.2 Data Collection Method and Descriptive Statistics
This research used purposive sampling to invite Malaysian participants with a recent transaction
history on an SCA within the past six months, ensuring a relevant sample (Lim et al., 2019). The
utilization of a dual-source data collection approach, combining face-to-face surveys and online
surveys, is strategically designed to enhance the robustness and inclusivity of our data by
accommodating diverse participant preferences and ensuring comprehensive coverage across various
demographic segments (Ji et al., 2023). As an appreciation for their participation, the participants
received a voucher valued at RM10, approximately USD 2.15 after completing the questionnaire.
The selection of Malaysia as the research context for this study is justified by several
considerations. Firstly, Malaysia represents a dynamic and growing market for SCAs, making it an
ideal setting to explore user behaviours and experiences in this evolving digital landscape (Data
Reportal, 2023). Additionally, Malaysia's diverse population provides a rich pool of participants,
allowing for a more comprehensive examination of the impact of haptic imagery on user experience
and continuance intention. Furthermore, the country's technological infrastructure and widespread use
of mobile devices make it a relevant context for investigating the role of haptic imagery in the context
of SCAs. Lastly, the decision to focus on Malaysia aligns with the global trend of increasing
digitalization and activities of SCAs, making the findings of this research potentially applicable to
broader contexts beyond the local setting (Data Reportal, 2023). It is anticipated that the findings of
this research will contribute not only to the understanding of Malaysian consumers but also offer
transferable insights that can benefit other Asian countries experiencing similar technological
transformations.
After eliminating cases exhibiting straight-lining, we acquired a total of 410 valid questionnaires.
Consistent with the guidelines suggested by Faul et al. (2009), we argue that this sample size is
sufficient for rigorous statistical analysis as the minimum sample size calculated is 98 based on the
current model. The demographic profile of the participants presented in Table 3 exhibits a diverse and
representative sample. 54.15% identified as male and 45.85% as female. Ethnicity-wise, the participant
composition in this study demonstrates a broad spectrum of representation. 38.29% identified as Malay,
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12
35.37% as Chinese, 19.27% as Indian, and 7.07% as belonging to other ethnic groups. The age
distribution revealed a majority in the 26-30 age group (37.80%), with a gradual decline in
participation as age increased. Education levels varied, with 60.49% holding an undergraduate degree,
and 11.22% possessing a postgraduate degree. Regarding monthly income, a significant portion
(37.56%) fell within the RM2001-RM4000 range. The descriptive statistics on SCA usage reveal a
diverse landscape of preferences and activities among respondents. Instagram emerges as the
frontrunner, capturing the favour of 16.83% of users, closely pursued by TikTok/DouYin at 15.85%.
WhatsApp and Facebook also hold substantial popularity, securing 15.61% and 13.66%, respectively.
Table 3: Demographic profile (n=410)
Demographics
Category
Frequency
Percent (%)
Gender
Male
222
54.15
Female
188
45.85
Ethnicity
Malay
157
38.29
Chinese
145
35.37
Indian
79
19.27
Others
29
7.07
Age
25 years old and below
69
16.83
26-30 years old
155
37.80
31-35 years old
97
23.66
36-40 years old
42
10.24
41-45 years old
34
8.29
46 years old and above
13
3.17
Highest Level of Education
Secondary or below
41
10.00
Diploma
75
18.29
Undergraduate Degree
248
60.49
Postgraduate Degree
46
11.22
Monthly Income
Less than RM2000
59
14.39
RM2001-RM4000
154
37.56
RM4001-RM6000
125
30.49
RM6001-RM8000
45
10.98
RM8001-RM10000
13
3.17
Above RM10000
14
3.41
Favourite SC app
Instagram
69
16.83
TikTok/DouYin
65
15.85
WhatsApp
64
15.61
Facebook
56
13.66
XiaoHongShu
54
13.17
Telegram
40
9.76
WeChat
28
6.83
Twitter
18
4.39
YouTube
16
3.90
Source: Authors’ own work
5. DATA ANALYSIS AND RESULTS
This research employs a variance-based Structural Equation Modelling (SEM) approach,
specifically Partial Least Squares SEM (PLS-SEM), instead of Covariance-Based SEM (CB-SEM).
PLS-SEM is recognized as a variance-based SEM method, emphasizing the utilization of all indicators'
variances to estimate model relationships, with a particular focus on predicting dependent variables
(Hair et al., 2021). In contrast, CB-SEM primarily explains the covariation between indicators and does
not prioritize the prediction of dependent variables. CB-SEM is typically employed for theory testing
and confirmation, which does not align with the main objective of this study. Given that the primary
objective of this study is theory development through the integration of the TIME and flow theory, the
analysis is oriented towards testing a theoretical framework from a prediction perspective. Hair et al.
(2021) advocated the use of variance-based SEM, particularly PLS-SEM, in cases where researchers
aim to explore theoretical extensions of established theories, which aligns with the exploratory nature
of this study focused on theory development. Therefore, variance-based SEM is deemed appropriate for
this research.
PLS-SEM was chosen as the analytical method due to its suitability in analyzing complex
relationships within theoretical models, with a focus on prediction. PLS-SEM is recognized as a widely
acclaimed multivariate data analysis method (Cheah et al., 2023). Moreover, PLS-SEM software, such
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
13
as SmartPLS 4 used in this research, offers advanced capabilities, including the ability to conduct serial
mediation analysis, aligning with the research objective of the current study (Cheah et al., 2023). It also
has the latest PLSpredict feature, which can effectively gauge the predictive relevance of the model
(Shmueli et al., 2019). PLS-SEM provides robust capabilities for handling data without depending on
assumptions about distribution, making it especially advantageous for social science research, where
non-normal data distribution is common (Hair et al., 2021). In this study, the result of the multivariate
normality test revealed a Mardia’s multivariate kurtosis coefficient of 26.108 (p <0.001), surpassing the
threshold limit of 20, indicating non-normal data distribution (Kline, 2023). Given the advice from
scholars and the compatibility of PLS-SEM's features with the goals of this research, PLS-SEM was
selected for analysis.
The study implemented strategies to mitigate CMB, including the use of two types of Likert scale
in the questionnaire design, expert input, and iterative revisions for clarity and precision (Podsakoff et
al., 2024). Harman's single-factor test was applied, and exploratory factor analysis indicated that the
explained variance of the first factor was below the 50% threshold, signifying the absence of significant
CMB. Additionally, a full collinearity test was conducted to assess the presence of CMB. The Variance
Inflation Factors (VIFs) obtained from the test were all lower than 3.3, confirming that the model is
devoid of CMB.
5.1 Measurement Model Evaluation
All assessment criteria utilized to appraise the measurement and structural models adhere to the
guidelines outlined by Hair et al. (2019). As illustrated in Table 2, the loadings for all items exceeded
the recommended threshold of 0.708, aligning with the prescribed criterion. Subsequently, internal
consistency was gauged using Cronbach's alpha (α) and Composite Reliability (CR), encompassing ρa
and ρc. All values surpassed the recommended limit of 0.7, indicating a high degree of reliability.
Furthermore, the constructs exhibited an Average Variance Extracted (AVE) exceeding 0.5, signifying
the establishment of convergent validity. The Heterotrait-Monotrait Ratio (HTMT) values, as shown in
Table 4, were below the 0.90 threshold, thereby refuting concerns about discriminant validity. The
table also provides the results for the Fornell-Larcker Criterion, indicating that the square root of the
AVE for each construct (the diagonal line) was greater than the correlations between that construct and
all other constructs (off-diagonal values). Both the results of the HTMT and the Fornell-Larcker
criterion indicated that discriminant validity has been established (Henseler et al., 2015).
Table 4: Discriminant validity
Heterotrait-Monotrait Ratio of Correlations
1 2 3 4
1. Continuance Intention
(CI)
2. Haptic Imagery (HI)
0.643
[0.565, 0.714]
3. Immersion (IM)
0.866
[0.827, 0.881]
0.649
[0.580, 0.711]
4. Social Media Fatigue
(SMF)
0.738
[0.690, 0.782]
0.709
[0.633, 0.779]
0.741
[0.697, 0.781]
Note: HTMT<0.90, [Confidence interval]
Fornell-Larcker Criterion
1 2 3 4
1. Continuance Intention
(CI)
0.849
2. Haptic Imagery (HI) 0.557 0.860
3. Immersion (IM) 0.774 0.559 0.860
4. Social Media Fatigue
(SMF)
-0.680 -0.625 -0.675 0.919
Note: The values on the diagonal line are higher than the corresponding correlations between constructs (off-
diagonal values)
Source: Authors’ own work
Int. Journal of Business Science and Applied Management / Business-and-Management.org
14
5.2 Structural Model Analysis
5.2.1 Direct Effects and Control Effects
The analysis results of assessing the structural model are presented in Table 5. All VIF values
remained below 3.3, indicating the absence of significant collinearity among the constructs. The results
revealed that haptic imagery was positively associated with immersion (H1: β=0.559, p<0.001) and
continuance intention (H3: β=0.095, p<0.05), whereas it was negatively associated with social media
fatigue (H2: β=-0.360, p<0.001). As proposed, immersion was found to be negatively associated with
social media fatigue (H4: β=-0.474, p<0.001) and positively associated with continuance intention (H5:
β=0.552, p<0.001). Other than that, social media fatigue was found to be negatively associated with
continuance intention (H6: β=-0.245, p<0.001). Overall, the hypotheses (H1 to H6) garnered support
through the utilization of the bootstrapping technique with 10,000 sub-samples, showcasing statistical
significance (p-value<0.05, t-value>1.645 for one-tailed test, confidence interval did not include a
zero). The results also indicated that none of the control variables (i.e., Age, Education, and Ethnicity)
exerted a significant influence on continuance intention.
Regarding the R
2
, haptic imagery explained 31.2% of the variance in immersion, while haptic
imagery and immersion collectively accounted for 54.5% of the variance in social media fatigue.
Finally, haptic imagery, immersion, and social media fatigue together explained 65.1% of the variance
in continuance intention. In short, the model exhibits substantial explanatory power (Hair et al., 2019)
by comprehensively considering the impacts of haptic imagery, immersion, and social media fatigue on
continuance intention in SCAs. In assessing the effect sizes, Cohen's (2003) guidelines were followed.
Haptic imagery exerts a large effect size on immersion (f
2
=0.454), a medium effect size on social
media fatigue (f
2
=0.196), and a small effect size on continuance intention (f
2
=0.015). Moreover,
immersion has a medium effect size on social media fatigue (f
2
=0.339) and a large effect size on
continuance intention (f
2
=0.445). Lastly, social media fatigue yields a small effect size on continuance
intention (f
2
=0.076).
Table 5: Results of structural model analysis
Hypotheses VIF β SD t-value p-value CI R
2
f
2
Decision
Direct effects
H1: HI→ IM 1.000 0.559*** 0.035 15.967 0.000 (0.499, 0.614)
0.312
(IM)
0.454 (L) Supported
H2: HI→ SMF 1.454 -0.360*** 0.050 7.259 0.000 (-0.442, -0.279)
0.545
(SMF)
0.196 (M) Supported
H3: HI→ CI 1.776 0.095* 0.045 2.115 0.017 (0.023, 0.171)
0.651
(CI)
0.015 (S) Supported
H4: IM→ SMF 1.454 -0.474*** 0.042 11.258 0.000 (-0.542, -0.403) 0.339 (M) Supported
H5: IM→ CI 1.964 0.552*** 0.044 12.418 0.000 (0.478, 0.624) 0.445 (L) Supported
H6: SMF→ CI 2.278 -0.245*** 0.058 4.258 0.000 (-0.338, -0.150) 0.076 (S) Supported
Control effects
Age→ CI 1.019 0.020ns 0.030 0.680 0.248 (-0.029, 0.070)
Education→ CI 1.014 0.035ns 0.027 1.276 0.101 (-0.010, 0.080)
Ethnicity→ CI 1.034 -0.002ns 0.030 0.081 0.468 (-0.051, 0.046)
Mediation effects
H7: HI→ IM→ SMF -0.265*** 0.026 10.365 0.000 (-0.307, -0.223) 0.070 (S) Supported
H8: HI→ IM→ CI 0.309*** 0.031 10.109 0.000 (0.259, 0.360) 0.096 (M) Supported
H9: HI→ IM→ SMF→ CI 0.065*** 0.016 3.957 0.000 (0.039, 0.092) Supported
Note: β=Path coefficient; SD= Standard deviation; HI=Haptic imagery; IM=Immersion; SMF=Social media
fatigue; CI=Continuance intention; ns=non-significant; *p <0.05; **p < 0.01; ***p < 0.001; S=Small;
M=Medium; L=Large effect size
Source: Authors’ own work
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
15
5.2.2 PLSpredict
PLSpredict results are shown in Table 6. As guided by Shmueli et al. (2019), the Q²predict values
for indicators of continuance intention were greater than zero, signalling that we could proceed to
compare the RMSE values with the naïve LM benchmark. As a result, the majority of indicators yield
smaller prediction errors compared to the LM (the majority of the values in the last column are
negative values), suggesting a medium level of predictive power.
Table 6: PLSpredict results
Q²predict PLS-SEM_RMSE LM_RMSE
PLS-SEM_RMSE-
LM_RMSE
CI1 0.231 1.413 1.410 0.003
CI2 0.231 1.368 1.372 -0.004
CI3 0.236 1.486 1.489 -0.003
CI4 0.172 1.594 1.602 -0.008
CI5 0.233 1.617 1.616 0.001
Note: CI=Continuance Intention; RMSE=Root Mean Squared Error
Source: Authors’ own work
5.2.3 Mediating Effects
As Table 5 presents, immersion plays a significant role as the mediator for three mediation paths.
First, immersion mediates the relationship between haptic imagery and social media fatigue (H7: β=-
0.265, p<0.001, confidence intervals did not contain a zero). According to Cohen (1988), the mediating
effect of immersion between haptic imagery and social media fatigue exhibits a small effect size
(f
2
=0.070). Second, it mediates the indirect path from haptic imagery to continuance intention (H8:
β=0.309, p<0.001, confidence intervals did not contain a zero). Moreover, a medium effect size
(f
2
=0.096) is reported for the mediating effect of immersion between haptic imagery and continuance
intention. Third, immersion and social media fatigue sequentially mediate the relationship between
haptic imagery and continuance intention (H9: β=0.065, p<0.001, confidence intervals did not contain a
zero). In summary, the hypotheses proposing the mediation paths (H7 to H9) are supported.
6. DISCUSSION
The connection between haptic imagery and endogenous constructs like immersion, social media
fatigue, and continuance intention has been underexplored in research, especially in the context of
SCAs. Consequently, the present study aimed to fill the research gaps by exploring the link between the
four constructs. To achieve our research objectives, we integrated the TIME and flow theory to further
understand the theoretical backgrounds and we proposed the mediating effects of immersion as well as
the serial mediation effect that chains the relationship between haptic imagery and continuance
intention through immersion and social media fatigue.
The study primarily highlights the favourable impact of haptic imagery as a significant predictor
influencing user immersion, as the effect size was found to be large. Furthermore, we discovered
evidence supporting the dual nature of haptic imagery in alleviating social media fatigue and bolstering
the intention to continue in the context of SCAs. Ivanov et al. (2023) also echoed a similar perspective,
indicating that haptic imagery can enhance performance expectancy, ultimately fostering a sense of
decision comfort among users, which implies that users perceive their choice to use the app as a
positive and informed decision. Our discovery is also consistent with the arguments of Silva et al.
(2021), which emphasized the strategic use of haptic imagery, particularly in the context of online
shopping, to foster positive perceptions of product quality and boost purchase intention. Similarly,
Goncalves et al. (2020) believed that haptic elements play a pivotal role in influencing users' sense of
presence in virtual environments. The engagement of human senses through haptic experiences not
only enhances the overall immersive feeling but also contributes to users perceiving the virtual
experience as more credible, thereby fostering a deeper engagement with the virtual environment.
Moreover, this study confirmed the effect of immersion in reducing social media fatigue and
boosting users’ continuance intention of using SCAs. This finding corresponds with prior research,
which indicated that immersion can alleviate social media fatigue (Lin et al., 2020). It is also consistent
with the principles of flow theory, where immersion displays a positive effect on the repurchase and
return intention in the social commerce context (Herrando et al., 2019). On top of that, we integrated
the theoretical frameworks of TIME and flow theory to delve into the intricate mechanisms governed
by immersion. The outcomes revealed that immersion serves as a crucial mediator, bridging the
Int. Journal of Business Science and Applied Management / Business-and-Management.org
16
association between haptic imagery and both social media fatigue and continuance intention.
Furthermore, our study uncovered a sequential mediation pathway, confirming that immersion and
social media fatigue collaboratively mediate the relationship between haptic imagery and continuance
intention. This result aligns with the substantial emphasis on the influence of immersion in the context
of mobile apps (Ming et al., 2021; Zhou, 2020), reinforcing the established notion that immersive
experiences significantly contribute to users' intentions to continue using the SCAs.
6.1 Theoretical Implications
The theoretical implications of this study are threefold. Firstly, it extends the existing body of
knowledge by pioneering empirical research into the impact of haptic imagery on user experiences and
continuance intention in the context of SCAs. This novel exploration provides valuable insights into the
underexplored realm of haptic elements in contemporary user interactions with SCAs. This study
significantly contributes to the existing literature by addressing the four research gaps highlighted in
the literature review. Specifically, we integrated the TIME and flow theory to understand the
underlying and uncovered role of haptic imagery in impacting continuance intention. This study makes
a significant theoretical contribution by revealing the impact of specific technological factorsnamely,
haptic imagerywithin the SCAs landscape, an area previously overlooked by research that focused
only on general technological factors. While prior research has emphasized the importance of haptics in
online shopping contexts (Ivanov et al., 2023; Mulcahy & Riedel, 2018; Silva et al., 2021), our study
uniquely focuses on evaluating the effectiveness of haptic imagery specifically within the realm of
SCAs, in response to the call by Racat and Plotkina (2023) for research specifically targeting mobile
commerce. This contributes to the theoretical foundation of haptic knowledge in the context of social
commerce, offering valuable insights into this relatively unexplored area.
Second, our study enriches the literature by examining immersion and social media fatigue within
the context of SCAs, offering a deeper understanding of user experiences and outcomes. By confirming
the impact of immersion on reducing social media fatigue and increasing continuance intention, our
study adds depth to the existing literature and empirical support to flow theory. Third, our study
advances the integration of TIME and flow theory by unveiling the mediating role of immersion in the
influential paths. Additionally, we proposed and tested the serial mediation by connecting the dots,
demonstrating that haptic imagery's positive effect leads to immersion, reducing social media fatigue,
and ultimately influencing continuance intention. This novel approach expands our understanding of
the intricate relationships between technological advancement and user experiences of continuing the
usage of SCAs.
6.2 Practical Implications
The research findings have substantial implications for the social commerce context, especially
considering the vast potential of SCAs in the economic landscape of Asian markets (WARC, 2023).
From a practical standpoint, this study provides valuable insights for developers of SCAs seeking to
enhance user retention. The positive impact identified regarding haptic imagery, specifically its
influence on immersion, the reduction of social media fatigue, and continuance intention, suggests a
strategic opportunity for integrating haptic features into the design of these apps. By prioritizing the
creation of immersive and engaging experiences through haptic elements, developers can not only
attract users but also contribute to a more positive user journey, catering to the preferences and
behaviours of the Southeast Asian market. Understanding the sequential mediation effects, particularly
the role of immersion as a bridge between haptic imagery and user behaviour, offers developers a
nuanced approach to optimizing the user experience within the social commerce landscape. This
knowledge empowers them to make informed decisions, allowing them to tailor the design of SCAs to
foster a sense of immersion, alleviate fatigue, and ultimately encourage users in the social commerce
market to continue engaging with these platforms.
To leverage these findings, developers and designers of SCAs catering to the Southeast Asian
market could contemplate incorporating specific haptic imagery features. For example, introducing
tactile product reviews with associated haptic feedback could be an innovative approach. Users would
then be able to access reviews and feel the emotions or sentiments expressed in them through haptic
cues, creating a more immersive and emotionally engaging environment. Social interactions within the
app can also benefit from haptic elements, with the integration of haptic gestures or virtual touches
during social engagements, fostering a more immersed and interactive experience for social commerce
users. Additionally, strategically placing haptic interactions at key points in the user journey, such as
during product exploration or purchasing processes, can enhance the overall experience for users in the
social commerce context. Furthermore, the study's focus on the TIME and flow theory contributes to a
deeper understanding of the underlying mechanisms influencing users' experiences in SCAs.
Sin-Er Chong, Siew-Imm Ng, Norazlyn Kamal Basha and Xin-Jean Lim
17
Businesses can draw upon these theoretical frameworks to inform their strategies, ensuring a more
nuanced and culturally relevant approach to user interaction and retention.
Addressing social media fatigue has become crucial, and developers may focus on refining content
curation algorithms to reduce information overload. Utilizing haptic features to guide users through the
platform, providing a more relaxed and enjoyable social commerce experience, is one way to achieve
this. Implementing haptic feedback to signal positive interactions or nudges within the app could
contribute to a less exhausting and more engaging environment, aligning with preferences in the social
commerce market. Moreover, the understanding of sequential mediation effects suggests an
opportunity for developers to design features that capture users' attention through haptic imagery,
guiding them seamlessly through an immersive journey and ultimately reducing social media fatigue
within the social commerce business landscape.
Continuous user education about the practical usage of haptic imagery and gathering feedback on
specific haptic elements that resonate positively or negatively can inform iterative design processes for
SCAs, targeting more users. Through these practical examples, SCAs can unlock the full potential of
haptic imagery, offering users a richer and more immersive shopping journey to encourage continued
usage. The potential benefits extend from heightened engagement and emotional connection to a more
personalized and interactive user journey, shaping a new paradigm for the future of social commerce in
the Asian and global business context. In conclusion, this research provides actionable insights for
businesses operating in the dynamic realm of SCAs, guiding them in harnessing the potential of haptic
imagery, optimizing user experiences, and fostering continued user engagement. These implications
pave the way for businesses to navigate the evolving landscape of social commerce in diverse markets.
7. LIMITATIONS AND FUTURE RESEARCH
While this study contributes valuable insights, it is not without limitations. One notable limitation
is the cross-sectional nature of the research design. Future research could adopt a longitudinal approach
to better understand the temporal dynamics and causal connections between haptic imagery,
immersion, social media fatigue, and continuance intention. Additionally, the study focused on users
within a specific geographical context (Malaysia), and the findings may not be universally applicable.
Extending the research to diverse cultural contexts could provide a more comprehensive understanding
of the generalizability of the results. Next, the reliance on self-reported data introduces the possibility
of response bias and social desirability effects. Employing objective measures or combining self-
reports with behavioural data could enhance the robustness of the findings. Moreover, the study
concentrated on a set of demographic control variables, namely age, education, and ethnicity. Future
research could explore a broader range of demographic factors or incorporate individual differences,
such as technology readiness or personality traits, to uncover nuanced insights. Lastly, the study
generally focused on haptic imagery. Future investigations could delve into the distinct effects of
various haptic modalities, such as touch feedback or force feedback, to discern their unique
contributions to user experiences.
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